We build games, XR and apps that ship.

Foram Studio is a game and interactive development studio. Design, code, art and launch marketing come from one team, so your project goes from first prototype to store release without changing hands.

Iron Lion

WW2 real-time strategy, Unity

We ship to iOS, Android, Steam and PC, Meta Quest and the web

Built in Unity and Unreal Engine

Selected work

Trailers from recent productions. Every piece of art on this page was made in-house.

What we do

Three core disciplines, plus the support work that gets a product in front of players.

Game development

Mobile, PC and VR games built in Unity and Unreal. We handle the whole build or join your team for a milestone.

  • Gameplay systems and mechanics
  • Real-time multiplayer
  • Shaders and performance work
  • Store-ready builds and ports

XR and AR

Immersive apps for headsets and phones, from VR training simulations to face-tracked AR effects.

  • Meta Quest apps and simulations
  • Face and surface tracking AR
  • Hand tracking and spatial audio
  • iOS and Android deployment

Art and animation

2D and 3D game art in any style, from low-poly casual to realistic. That includes key art like the posters on this page.

  • Characters, environments and props
  • Rigging and animation
  • Game UI and icons
  • Key art and store assets

Also available

Apps and websites
Companion apps, product sites and interactive WebGL experiences.
AI content pipelines
Fine-tuned image models and asset workflows for teams that need art at volume.
Launch and growth
Store listings, ad mediation, playable ads and user acquisition campaigns.

How a project runs

You see progress in playable builds, not status reports.

  1. Scoping call

    We talk through the idea, platforms, budget and dates. You get a written scope and estimate.

  2. Prototype

    A playable build that proves the core loop and art direction before the big spend.

  3. Production

    Art, code and content in short sprints, with a new build for you to play at the end of each one.

  4. Launch and support

    Store submission, analytics, ads and post-launch updates, for as long as you need them.

One team, start to finish

Most projects stall in the gaps between vendors: the art house, the dev shop and the marketing agency each waiting on the others. At Foram Studio the same people design the game, build it, make the art and plan the launch.

We work with publishers who need extra production capacity, brands that want a game or AR experience, and founders taking their first title to market.

Tell us what you're building

Share a few details and we'll come back with questions, a rough estimate or a time to talk.

  1. Send the form. It takes about two minutes.
  2. We reply within 24 hours.
  3. After a short call, you get a written scope and estimate.
Estimated budget (USD)